Drink is a short, narrative-driven top-down game about alcohol dependence, avoidance, and the moment of first accountability.

You play as Drink, a person moving through a small, indifferent world. Drinking helps in the short term. It restores what’s missing. It also makes things worse. The game does not offer recovery, redemption, or comfort. It ends where honesty begins.

The world reacts quietly to what you do. People notice. Doors close. Opportunities narrow. Progress is possible, but it’s uncomfortable.

This is not a power fantasy. You are not the hero.

What to expect

  • A Zelda-like top-down structure with rooms, exploration, and boss encounters

  • A finite, uncomfortable economy with limited money and morally weighted choices

  • Drinking as a mechanical trade-off: short-term relief, long-term consequence

  • Sparse dialogue. One line at a time. Silence matters

  • A fixed ending focused on accountability, not recovery

The game is intentionally small and contained. There are no side quests to save you and no optimal path.

Content note

This game deals with themes of:

  • Alcohol dependence

  • Denial and rationalisation

  • Emotional avoidance

  • Shame and self-recognition

There is no graphic content and no moralising, but the subject matter may be uncomfortable for some players.

Current state

Drink is in active development. This build is in beta and is intended for testing, feedback, and tone-setting.

You may encounter:

  • Missing or placeholder art

  • Rough edges or bugs

  • Unpolished balance and pacing

All feedback is welcome, especially around:

  • Feel and pacing

  • Clarity of mechanics

  • Emotional tone

  • Moments that land (or don’t)

Controls

  • Move: WASD / Arrow keys

  • Interact: E

  • Drink: R

(Controller support is not yet implemented. Working on Touch controls should work but multi-touch doesn't work in browser 😅)

Why this exists

Drink was made to explore a narrow moment many stories skip:
not collapse, not recovery, just the quiet realisation that it’s you.

Updated 7 hours ago
Published 14 days ago
StatusIn development
PlatformsHTML5, Windows, Android
AuthorSamfa12
GenreRole Playing
Made withGodot
Tags2D, addiction, Exploration, Godot, Mental Health, Pixel Art, Singleplayer, Story Rich, Top-Down
Code licenseMIT License
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Touchscreen
LinksBlog

Download

Download NowName your own price

Click download now to get access to the following files:

Drink beta01 Windows 154 MB
Drink beta02 Android 178 MB
The Music of "Drink" - Original Soundtrack 298 MB
if you pay $1 USD or more

Development log

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